pub struct TextureBuilder<'a: 'b, 'b, A: Allocator + 'a> { /* private fields */ }Implementations§
Source§impl<'a: 'b, 'b, A: Allocator + 'a> TextureBuilder<'a, 'b, A>
impl<'a: 'b, 'b, A: Allocator + 'a> TextureBuilder<'a, 'b, A>
pub fn add_type_(&mut self, type_: TextureFormat)
pub fn add_image(&mut self, image: WIPOffset<&'b str>)
pub fn add_wrap_mode(&mut self, wrap_mode: WrapMode)
pub fn add_texture_type(&mut self, texture_type: TextureType)
pub fn add_border_color(&mut self, border_color: WIPOffset<Vector<'b, f64>>)
pub fn new(_fbb: &'b mut FlatBufferBuilder<'a, A>) -> TextureBuilder<'a, 'b, A>
pub fn finish(self) -> WIPOffset<Texture<'a>>
Auto Trait Implementations§
impl<'a, 'b, A> Freeze for TextureBuilder<'a, 'b, A>
impl<'a, 'b, A> RefUnwindSafe for TextureBuilder<'a, 'b, A>where
A: RefUnwindSafe,
impl<'a, 'b, A> Send for TextureBuilder<'a, 'b, A>where
A: Send,
impl<'a, 'b, A> Sync for TextureBuilder<'a, 'b, A>where
A: Sync,
impl<'a, 'b, A> Unpin for TextureBuilder<'a, 'b, A>
impl<'a, 'b, A> UnsafeUnpin for TextureBuilder<'a, 'b, A>
impl<'a, 'b, A> !UnwindSafe for TextureBuilder<'a, 'b, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more