pub struct AppearanceBuilder<'a: 'b, 'b, A: Allocator + 'a> { /* private fields */ }Implementations§
Source§impl<'a: 'b, 'b, A: Allocator + 'a> AppearanceBuilder<'a, 'b, A>
impl<'a: 'b, 'b, A: Allocator + 'a> AppearanceBuilder<'a, 'b, A>
pub fn add_materials( &mut self, materials: WIPOffset<Vector<'b, ForwardsUOffset<Material<'b>>>>, )
pub fn add_textures( &mut self, textures: WIPOffset<Vector<'b, ForwardsUOffset<Texture<'b>>>>, )
pub fn add_vertices_texture( &mut self, vertices_texture: WIPOffset<Vector<'b, Vec2>>, )
pub fn add_default_theme_texture( &mut self, default_theme_texture: WIPOffset<&'b str>, )
pub fn add_default_theme_material( &mut self, default_theme_material: WIPOffset<&'b str>, )
pub fn new( _fbb: &'b mut FlatBufferBuilder<'a, A>, ) -> AppearanceBuilder<'a, 'b, A>
pub fn finish(self) -> WIPOffset<Appearance<'a>>
Auto Trait Implementations§
impl<'a, 'b, A> Freeze for AppearanceBuilder<'a, 'b, A>
impl<'a, 'b, A> RefUnwindSafe for AppearanceBuilder<'a, 'b, A>where
A: RefUnwindSafe,
impl<'a, 'b, A> Send for AppearanceBuilder<'a, 'b, A>where
A: Send,
impl<'a, 'b, A> Sync for AppearanceBuilder<'a, 'b, A>where
A: Sync,
impl<'a, 'b, A> Unpin for AppearanceBuilder<'a, 'b, A>
impl<'a, 'b, A> UnsafeUnpin for AppearanceBuilder<'a, 'b, A>
impl<'a, 'b, A> !UnwindSafe for AppearanceBuilder<'a, 'b, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more