pub struct TextureMappingBuilder<'a: 'b, 'b, A: Allocator + 'a> { /* private fields */ }Implementations§
Source§impl<'a: 'b, 'b, A: Allocator + 'a> TextureMappingBuilder<'a, 'b, A>
impl<'a: 'b, 'b, A: Allocator + 'a> TextureMappingBuilder<'a, 'b, A>
pub fn add_theme(&mut self, theme: WIPOffset<&'b str>)
pub fn add_solids(&mut self, solids: WIPOffset<Vector<'b, u32>>)
pub fn add_shells(&mut self, shells: WIPOffset<Vector<'b, u32>>)
pub fn add_surfaces(&mut self, surfaces: WIPOffset<Vector<'b, u32>>)
pub fn add_strings(&mut self, strings: WIPOffset<Vector<'b, u32>>)
pub fn add_vertices(&mut self, vertices: WIPOffset<Vector<'b, u32>>)
pub fn new( _fbb: &'b mut FlatBufferBuilder<'a, A>, ) -> TextureMappingBuilder<'a, 'b, A>
pub fn finish(self) -> WIPOffset<TextureMapping<'a>>
Auto Trait Implementations§
impl<'a, 'b, A> Freeze for TextureMappingBuilder<'a, 'b, A>
impl<'a, 'b, A> RefUnwindSafe for TextureMappingBuilder<'a, 'b, A>where
A: RefUnwindSafe,
impl<'a, 'b, A> Send for TextureMappingBuilder<'a, 'b, A>where
A: Send,
impl<'a, 'b, A> Sync for TextureMappingBuilder<'a, 'b, A>where
A: Sync,
impl<'a, 'b, A> Unpin for TextureMappingBuilder<'a, 'b, A>
impl<'a, 'b, A> UnsafeUnpin for TextureMappingBuilder<'a, 'b, A>
impl<'a, 'b, A> !UnwindSafe for TextureMappingBuilder<'a, 'b, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more