pub struct TextureMappingArgs<'a> {
pub theme: Option<WIPOffset<&'a str>>,
pub solids: Option<WIPOffset<Vector<'a, u32>>>,
pub shells: Option<WIPOffset<Vector<'a, u32>>>,
pub surfaces: Option<WIPOffset<Vector<'a, u32>>>,
pub strings: Option<WIPOffset<Vector<'a, u32>>>,
pub vertices: Option<WIPOffset<Vector<'a, u32>>>,
}Fields§
§theme: Option<WIPOffset<&'a str>>§solids: Option<WIPOffset<Vector<'a, u32>>>§shells: Option<WIPOffset<Vector<'a, u32>>>§surfaces: Option<WIPOffset<Vector<'a, u32>>>§strings: Option<WIPOffset<Vector<'a, u32>>>§vertices: Option<WIPOffset<Vector<'a, u32>>>Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for TextureMappingArgs<'a>
impl<'a> RefUnwindSafe for TextureMappingArgs<'a>
impl<'a> Send for TextureMappingArgs<'a>
impl<'a> Sync for TextureMappingArgs<'a>
impl<'a> Unpin for TextureMappingArgs<'a>
impl<'a> UnsafeUnpin for TextureMappingArgs<'a>
impl<'a> UnwindSafe for TextureMappingArgs<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more