pub struct GeometryArgs<'a> {
pub type_: GeometryType,
pub lod: Option<WIPOffset<&'a str>>,
pub solids: Option<WIPOffset<Vector<'a, u32>>>,
pub shells: Option<WIPOffset<Vector<'a, u32>>>,
pub surfaces: Option<WIPOffset<Vector<'a, u32>>>,
pub strings: Option<WIPOffset<Vector<'a, u32>>>,
pub boundaries: Option<WIPOffset<Vector<'a, u32>>>,
pub semantics: Option<WIPOffset<Vector<'a, u32>>>,
pub semantics_objects: Option<WIPOffset<Vector<'a, ForwardsUOffset<SemanticObject<'a>>>>>,
pub material: Option<WIPOffset<Vector<'a, ForwardsUOffset<MaterialMapping<'a>>>>>,
pub texture: Option<WIPOffset<Vector<'a, ForwardsUOffset<TextureMapping<'a>>>>>,
}Fields§
§type_: GeometryType§lod: Option<WIPOffset<&'a str>>§solids: Option<WIPOffset<Vector<'a, u32>>>§shells: Option<WIPOffset<Vector<'a, u32>>>§surfaces: Option<WIPOffset<Vector<'a, u32>>>§strings: Option<WIPOffset<Vector<'a, u32>>>§boundaries: Option<WIPOffset<Vector<'a, u32>>>§semantics: Option<WIPOffset<Vector<'a, u32>>>§semantics_objects: Option<WIPOffset<Vector<'a, ForwardsUOffset<SemanticObject<'a>>>>>§material: Option<WIPOffset<Vector<'a, ForwardsUOffset<MaterialMapping<'a>>>>>§texture: Option<WIPOffset<Vector<'a, ForwardsUOffset<TextureMapping<'a>>>>>Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for GeometryArgs<'a>
impl<'a> RefUnwindSafe for GeometryArgs<'a>
impl<'a> Send for GeometryArgs<'a>
impl<'a> Sync for GeometryArgs<'a>
impl<'a> Unpin for GeometryArgs<'a>
impl<'a> UnsafeUnpin for GeometryArgs<'a>
impl<'a> UnwindSafe for GeometryArgs<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more