pub struct CityObjectArgs<'a> {
pub type_: CityObjectType,
pub extension_type: Option<WIPOffset<&'a str>>,
pub id: Option<WIPOffset<&'a str>>,
pub geographical_extent: Option<&'a GeographicalExtent>,
pub geometry: Option<WIPOffset<Vector<'a, ForwardsUOffset<Geometry<'a>>>>>,
pub geometry_instances: Option<WIPOffset<Vector<'a, ForwardsUOffset<GeometryInstance<'a>>>>>,
pub attributes: Option<WIPOffset<Vector<'a, u8>>>,
pub columns: Option<WIPOffset<Vector<'a, ForwardsUOffset<Column<'a>>>>>,
pub children: Option<WIPOffset<Vector<'a, ForwardsUOffset<&'a str>>>>,
pub children_roles: Option<WIPOffset<Vector<'a, ForwardsUOffset<&'a str>>>>,
pub parents: Option<WIPOffset<Vector<'a, ForwardsUOffset<&'a str>>>>,
}Fields§
§type_: CityObjectType§extension_type: Option<WIPOffset<&'a str>>§id: Option<WIPOffset<&'a str>>§geographical_extent: Option<&'a GeographicalExtent>§geometry: Option<WIPOffset<Vector<'a, ForwardsUOffset<Geometry<'a>>>>>§geometry_instances: Option<WIPOffset<Vector<'a, ForwardsUOffset<GeometryInstance<'a>>>>>§attributes: Option<WIPOffset<Vector<'a, u8>>>§columns: Option<WIPOffset<Vector<'a, ForwardsUOffset<Column<'a>>>>>§children: Option<WIPOffset<Vector<'a, ForwardsUOffset<&'a str>>>>§children_roles: Option<WIPOffset<Vector<'a, ForwardsUOffset<&'a str>>>>§parents: Option<WIPOffset<Vector<'a, ForwardsUOffset<&'a str>>>>Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for CityObjectArgs<'a>
impl<'a> RefUnwindSafe for CityObjectArgs<'a>
impl<'a> Send for CityObjectArgs<'a>
impl<'a> Sync for CityObjectArgs<'a>
impl<'a> Unpin for CityObjectArgs<'a>
impl<'a> UnsafeUnpin for CityObjectArgs<'a>
impl<'a> UnwindSafe for CityObjectArgs<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more