pub struct CityFeatureBuilder<'a: 'b, 'b, A: Allocator + 'a> { /* private fields */ }Implementations§
Source§impl<'a: 'b, 'b, A: Allocator + 'a> CityFeatureBuilder<'a, 'b, A>
impl<'a: 'b, 'b, A: Allocator + 'a> CityFeatureBuilder<'a, 'b, A>
pub fn add_id(&mut self, id: WIPOffset<&'b str>)
pub fn add_objects( &mut self, objects: WIPOffset<Vector<'b, ForwardsUOffset<CityObject<'b>>>>, )
pub fn add_vertices(&mut self, vertices: WIPOffset<Vector<'b, Vertex>>)
pub fn add_appearance(&mut self, appearance: WIPOffset<Appearance<'b>>)
pub fn new( _fbb: &'b mut FlatBufferBuilder<'a, A>, ) -> CityFeatureBuilder<'a, 'b, A>
pub fn finish(self) -> WIPOffset<CityFeature<'a>>
Auto Trait Implementations§
impl<'a, 'b, A> Freeze for CityFeatureBuilder<'a, 'b, A>
impl<'a, 'b, A> RefUnwindSafe for CityFeatureBuilder<'a, 'b, A>where
A: RefUnwindSafe,
impl<'a, 'b, A> Send for CityFeatureBuilder<'a, 'b, A>where
A: Send,
impl<'a, 'b, A> Sync for CityFeatureBuilder<'a, 'b, A>where
A: Sync,
impl<'a, 'b, A> Unpin for CityFeatureBuilder<'a, 'b, A>
impl<'a, 'b, A> UnsafeUnpin for CityFeatureBuilder<'a, 'b, A>
impl<'a, 'b, A> !UnwindSafe for CityFeatureBuilder<'a, 'b, A>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more